Recovery point is used to set the respawn locations of players in MP maps. It is a place where a player is inserted, either in the beginning of the game, or after a certain amount of time has elapsed. The maximum number of Recovery Points of a single mode (type) is 64. US ATG Pilot and US Coop modes are exceptions - the Pilot can be inserted into the map only at one location, while US Coop can use maximum of 6 Recovery Points.
The icon color depends on the game mode for which the recovery point is set.
| ATG |
US ATG
|
location for insertion of US soldiers
|
US ATG Pilot
|
location for US Pilot insertion
there can be only one RP of this type (mode) in a map
|
VC ATG
|
location for insertion of VC soldiers
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| CooP |
US Coop
|
recovery points for US soldiers
there can be only six RPs of this type in a map
|
| CTF |
US Flag
|
recovery points for US soldiers
|
VC Flag
|
recovery points for VC soldiers
|
| DM, LMS, TDM |
DM
|
Insertion location for players
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| RW |
US RW
|
recovery points for US soldiers
|
VC RW
|
recovery points for VC soldiers
|
WA - WF
|
recovery points for soldiers of the team that captured the corresponding flag
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Entity name
|
object name shown in the editor
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 (Disc 1).ISO/Addons/Vietcong Map editor/PteroEngineII.chm/pics/props_recovery_point.png)
Mode
|
recovery point modes depending on the game type
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Number of rec. points
|
the total number of all recovery points of the same type as the one currently selected
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Select
|
selects all recovery points of the same type as the one currently selected
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